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The Curse of Something

The Curse of Something

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Developer MCRugerMasta
Engine other
Status in-development
Version 0.28
Released 2026-02-06
Price free
Languages en
Platforms html5windowsmaclinuxandroid
2D Body Transformation Character Creation Fantasy Fat Funny Furry Gay Growth Male Protagonist Masturbation Mobile Monsters Muscles RPG Sandbox Teasing Text Based Turn-Based Combat Twine

Editorial Has potential

The Curse of Something is a sprawling transformation-sandbox with multiple game modes, the newest being "Curse of the Giant Boyfriend"—a stat-management sim where you tend to a rapidly growing partner. Community consensus is warm: players genuinely enjoy the writing, character work (including thoughtful details like a character with speech apraxia), and the layered systems. The creative execution is solid and the game delivers on its niche appeal. However, the build is visibly mid-development. The Giant Boyfriend mode is incomplete, with players reporting that stat balancing breaks down at scale (frustration and arousal spike beyond what mechanics can manage), missing content for extreme sizes, and unfinished work options. The Custom Enemy Editor has known bugs and lacks features. Version-numbering confusion on itch.io affects downloads. For a Patreon-ahead release, this is expected; for the public build, expect to hit walls. If you're patient with roughness and invested in the game's vision, it's worth exploring; if you want a finished experience, wait.

Description

The Curse of Something is a text-adventure RPG about a protagonist afflicted with a magical curse that transforms their body—making them either extremely obese or extremely muscular. Set in a fantasy world with woods and various locations, the game centers on exploring, fighting or befriending monsters (all adult male characters), and building relationships with them, including sexual encounters. Core gameplay involves managing your cursed transformation, earning money through work, completing quests, and developing a relationship with a boyfriend character whose emotional state and "love" stat affect combat support and income. The game features multiple curse types, enemy variants with unique mechanics, and branching outcomes based on dialogue and choice.

Screenshots

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