Description
A deck-building historical strategy card game set during Japan's Bakumatsu period. You choose one of five factions—the Tokugawa Shogunate, Aizu, Satsuma, Choshu, or Tosa domains—and compete with four computer-controlled factions for dominance over 16 years. Manage three resources (gold, military, strategy) to recruit historical figures and military units, control battlefields, and resolve political crises while building accomplishments. Each faction has unique traits and a single powerful trump card per round. Special mechanics include synergies from allied historical figures, short-term objectives, and critical decisions at historical turning points. Failure occurs if foreign pressure reaches critical levels, allowing foreign intervention to defeat all factions. Features three difficulty settings, selectable start years (1853, 1859, or 1864), and a Bakumatsu compendium that tracks encountered cards.
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