Editorial Has potential
Can I Come In? is a survival-decision game built around tension and consequence: you manage a safehouse, decide who to let in, and face the risk that visitors might be succubi hunting you. Community feedback centers on the game's concept and high-stakes moments—players report genuine panic when their choices go wrong—but the build is technically troubled. GPU-related crashes and loading freezes are common enough that many players struggle to launch or progress, especially on mid-range hardware; a few reinstalls or driver updates often help, but the pattern is real. The game is rough: UI lacks a pause menu and save system (though a camera workaround exists), fullscreen toggling is clunky, and the demo has notably fewer features than the paid version. Art is AI-generated, which some find acceptable for the price, others don't. Gameplay itself—decision-making, character variety, minigame hunting—lands well for its niche; the final version promises 26 characters, 5 endings, and more interactions, and the developer is responsive to feedback.
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