Description
A turn-based dungeon crawler RPG set in a post-apocalyptic world where humanity survives in isolated regions after a catastrophic event unleashed monstrous creatures. You are a newly recruited explorer for The Guild, an organization dedicated to venturing into dangerous dungeons to protect civilization. You possess a rare innate power: the ability to communicate with humanity's collective will and alter reality itself.
Combat takes place in first-person dungeon exploration with party-based turn-based mechanics. You recruit allies to fight alongside you, each with distinct behaviors and skill sets that you must work around strategically. Outside of combat, you can visit the Mind Plane to deepen social connections with characters—helping them with personal struggles, which may strengthen their loyalty or make them more susceptible to manipulation.
The game emphasizes player choice and consequence. Major decisions affect your relationships and how others perceive you, shaping both the narrative and the world around you. You decide whether to genuinely help your allies or exploit their vulnerabilities for personal gain. The experience includes optional content warnings and a censor mode for those who wish to avoid NSFW material.
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