Description
A 3D training simulation game featuring a proud female knight as the subject. Using various tools and skills, the player raises the character's conditioning level over a 10-day period, aiming to reach level 100 to clear the game. The game emphasizes responsive controls, a freely movable camera, and contextual voice acting that changes based on in-game state. Features multiple scenes, costume variations, restraint types, and a wide skill system allowing customization of the training approach. Designed for single-handed play with a hands-free option.
Screenshots