Editorial Meh
Something is officially complete, but the community consensus is that it ended prematurely and messily. The developer, Forefinger, has stated this is final and will not add more content; players' dominant complaint is that the narrative collapsed into an abrupt, unsatisfying wrap-up—jumping straight to scene-selection menus and repeated encounters rather than delivering a proper climax to the story. Some feel he simply abandoned the project mid-potential. Technical issues compound the disappointment: choppy animations (especially early scenes), lag during playback, UI bugs that trap players in menus, and inconsistent English add friction. On the positive side, those who engage with the available content praise the visual design and specific animations, and some appreciate the non-MC sissification route as well-executed. Community is deeply split—some defend the artistic choice to move on, but most express frustration that a game with strong early momentum ended hollow.
Description
Screenshots