Description
A strategy raising simulation where you serve as chief administrator overseeing the one-year training program for humanity's last surviving apprentice magic-user. The world faces extinction in one year when an army of inhuman monsters will attack. All other mages have been killed; only one young woman remains. You attend daily councils with three male advisors—one compassionate, one harsh, one unconventional—and decide the girl's daily training regimen. The game focuses on building her psychological resilience and combat readiness through physical conditioning, magical study, and specialized endurance training against the horrific phenomena she will face. Success depends on your strategic choices across the year; failure means humanity's extinction.
Screenshots