Editorial Has potential
Isekai No Revenge is an ambitious early-stage revenge story mixing visual novel narrative with card-based combat, and the community sees real potential in its core concept. Players praise the intriguing setup, character interactions (particularly between Megami and Riko), and the card-game combat system's promise—but the build is visibly incomplete and buggy. The inn healing doesn't work, UI text is hard to read against backgrounds, map interactions are unclear, and post-combat screens frequently fail to dismiss. The developer acknowledges these issues and is committed, but has recently slowed work due to a personal accident; AI-generated translation also needs human review. For now, this reads as proof-of-concept rather than a finished game. If you love revenge isekai and don't mind rough edges while the team rebuilds, there's enough story charm here to follow. Otherwise, wait for a more polished build.
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