Description
A single-player sci-fi gamebook where you play as a debt-ridden scavenger hired by a criminal named Luke Tabo to salvage valuables from a wrecked enemy warship. After your escape route is cut off, you must pilot a mecha (armored frame) through 16 compartments of the damaged vessel—barracks, hangars, officer quarters, and more—collecting high-value items while managing limited time, supplies, and an awakened security AI called ARGUS. Combat uses a simple dice-and-skill system; your equipment choices and strategic looting affect your survival chances and ending. The longer you stay aboard, the more dangerous conditions become as enemy patrols increase and sections lock down. Your final ending—whether you escape alive, how much you earn, and which allies you save—depends on your choices and accumulated cargo.
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