Description
You arrive at a coastal hotel for an eleven-night stay and discover a late-night radio station broadcasting from within. Filling in for the 2 AM slot puts you in contact with three women who really control the place after dark: Vera the owner, Ítaca the muralist who lives on the roof, and Delia who runs the night switchboard. What begins as a simple broadcasting gig evolves into something deeper—a series of personal connections that develops across multiple nights, each woman with her own arc, motivations, and consequences based on your choices.
This is a text-based narrative sandbox where your role as the late-night DJ becomes a vehicle for exploring relationships and character development. Each woman has her own storyline that unfolds across several nights, with personal tasks and homework you complete between broadcasts. The game emphasizes depth of character interaction over breadth of content, with the current release focused entirely on these three core arcs.
Screenshots