Editorial Meh
Become Someone is an ambitious sandbox with solid mechanical depth and regular updates, but its creative vision has narrowed significantly toward BDSM content—a shift that has alienated much of its playerbase. The game excels at complexity: branching storylines, trust/corruption systems, and extensive character routes give it real replay value. However, reviews consistently report that non-BDSM players lose two-thirds or more of the content, and those seeking vanilla romance or a coherent main plot find themselves grinding through lengthy video rewards only to hit narrative dead-ends unless they embrace domination/submission dynamics. The UI is functional but clunky, and the sheer size (150+ GB for the paid version, 20+ GB for free builds) strains distribution. For players aligned with its kink focus, the breadth of content and mechanical polish make it worthwhile; for everyone else, the game's identity crisis leaves little to engage with.
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