Description
A management strategy game about a group of shrine maidens (miko) who discover that a final apocalyptic battle against demons is imminent. To prepare without causing public panic, they establish a hostess club to raise funds for magical talismans and spiritual tools needed for combat. Players manage the club's operations, train the miko in both sexual services and combat abilities, recruit special characters like legendary queens and exorcists, and defend against demon attacks while balancing resource accumulation with military preparation. Success requires careful balancing of income generation against spiritual power development.
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