Description
A dungeon maintenance worker—a young woman tasked with infrastructure upkeep in a living, dangerous dungeon. Because she is weak and unassuming, monsters ignore her, allowing her to venture deeper and work alone more safely than any adventurer. Her job: maintaining light sources and water systems to keep the dungeon stable and habitable for adventurers who fight there.
However, the dungeon is not benign. Shadow tentacles extinguish lights, parasitic creatures foul the water, and fine tentacles swarm magical lamps. As you work to keep the environment balanced, you must confront these hostile entities while managing your fear. Beyond combat challenges, you discover the guild managing your employment harbors dark secrets—young people have gone missing, and even your employers cannot be trusted. Your only allies are fellow workers in the same precarious role.
The game blends resource management (maintaining light and water systems) with exploration and survival horror elements. You can pursue a standard narrative route or attempt to fully explore the dungeon's depths alone. Optional tools like protective amulets and warning sensors help manage the psychological and physical dangers you face.
Screenshots