Description
A 1990s street-life management simulation set in "The Bottoms" on January 1, 1993. You start with $500 and a boarded-up trap house, then build your operation one customer at a time. Choose from six named characters—three male (Mack, Rome, Dre) and three female (Keisha, Skye, Nia)—each with distinct strengths, and take on roles such as Thug, Shooter, or Dealer.
Gameplay centers on negotiation and survival: sell to regulars, manage prices and supply, haggle or refuse customers, and navigate territorial gang warfare. You must balance street economics with real-life demands—rent, bills, hunger, stress, family, and police heat. Detective Holloway builds cases as you operate; managing heat is key to longevity.
The game features turn-based street combat, crew loyalty mechanics with potential betrayal, side jobs (bike deliveries, car repair, cooking, basketball, dog training), property rental and customization, and vehicle maintenance. Story unfolds through comic-book panels where your choices shape outcomes. A boom-bap soundtrack accompanies play across browser, phone, and desktop.
Screenshots