Editorial Has potential
Those Were the Days is an ambitious early-access point-and-click adventure built on isometric pixel art, which remains its strongest asset—hand-drawn and distinctive in a catalog often dominated by AI and vanilla visual novels. Community enthusiasm centres on the art style and the promise of mechanical depth (inventory, money, exploration) rather than on finished content; right now, only a bathroom scene is playable, and player feedback is sparse because the build is so minimal. Reviewers appreciate the developer's clear vision (puzzle-based interaction, character variety, planned features like transgender options) and patience with early iterations, but several technical hiccups—stuck cutscenes, blocked map progression, missing UI—suggest the foundation is still fragile. Worth a bookmark for fans of point-and-click design and hand-drawn erotic games, but not ready to play yet.
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