Description
Irina is a female knight who accidentally killed a dragon and received a magical crest as a reward—one that grants her superhuman strength but also radiates an aura of sexual arousal to those around her. After inadvertently seducing everyone in her workplace, including the king and prince, she fled with Fafnir, a sentient and talkative crest attached to her body. Desperate to remove the crest's effects, Irina's plan is to slay another dragon, hoping to nullify the first blessing. She travels to a port town where Fafnir senses another dragon's presence.
Gameplay centers on exploring the town and dungeon while managing an arousal meter that builds over time. Irina can expose herself freely throughout locations—reactions from NPCs vary by setting, and if spotted by passersby while exposing, she risks being assaulted. Her arousal level affects the intensity of sexual scenes she encounters. Combat encounters are puzzle-based: while Irina is physically unbeatable in direct fights, she can be defeated by riddles and quizzes presented by the dungeon, requiring her to gather information from townspeople to prepare. The game emphasizes the tension between Irina's stoic personality and her body's involuntary sexual responses, presented through varied exhibitionism scenarios across different locations.
Screenshots