Description
A strategic simulation game set in a near-future women's prison. You play as a newly assigned male correctional officer tasked with subjugating and "conditioning" female inmates to recognize their crimes. The game features over 100 hand-drawn pixel-art female characters with varying appearances and personalities. Gameplay revolves around calling inmates, interrogating them through increasingly explicit physical contact and acts, and sending them back to their cells. Your income scales with each inmate's submission rate, which you can reinvest in interrogation tools and unlocking new actions. Characters can be registered as favorites for repeat encounters. The game emphasizes player agency—there are no artificial time or stamina limits, allowing you to approach each inmate however you wish.
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