Editorial Has potential
Quarta Alumina and Tangel is a challenging tactical RPG with deliberate mechanics centered on party-member capture, restraint status effects, and rescue gameplay—a niche appeal that the community clearly relishes. The game excels at its core design: intricate debuff systems, boss encounters with escalating peril states, and character interaction potential that fans actively engage with and dissect. However, the current build is rough around the edges. The English translation, while functional and improving, remains a work-in-progress MTL with known persistent bugs (variable assignment failures, random "olict" insertions, Hypno Visor glitches); save compatibility between versions is fragile; and some mechanics lack clear UI explanation (players still struggle to remove equipped items or understand stat effects). The community consensus is enthusiastic about the creative vision but frustrated by half-finished implementation and the grind required to unlock content. If you enjoy grapple-focused, stat-heavy RPGs and don't mind unpolished presentation or wrestling with a fan translation, this is worth your time. If you need a stable, fully-explained experience, wait for a more mature build.
Description
Screenshots