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Project Alice

Project Alice

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Project Alice [Alpha v0.0.7] [diogaoo]
Developer diogaoo
Status in-development
Version Alpha v0.0.7
Released 2026-06-24
Price free
Languages en
Platforms windows
2D Animation Combat Corruption Creampie Female Protagonist Incest Internal View Monster Monster Girls Non-Consensual Oral Sex Pregnancy RPG Sandbox Vaginal Sex

Editorial Meh

Project Alice is an action RPG with roguelite elements built around a corruption/punishment loop — Alice fights monsters, gets grabbed and violated if she fails, and accumulates corruption that can end the run. Players consistently praise the animations, the variety of kinks on offer, and the underlying mechanical framework, which shows genuine design ambition. The corruption system is polarising, though: some find the tension of managing a slow slide into game-over thrilling, while others feel punished for engaging with the very content they came for. Combat receives mixed marks — the combo window is widely described as inconsistently tight, certain enemies (the nymph, the broodmother) feel frustrating rather than challenging, and balance is seen as underdeveloped for an early build, even if the DEX stat opens up a satisfying power spike once discovered. The game is clearly in early alpha and the community is actively sharing workarounds, save editors, and cheat menus to smooth over rough edges, which signals enthusiasm but also real incompleteness. Bug reports are ongoing and the dev is juggling a second project, which some players flag as a concern for pace of development. If you enjoy the punishment-loop subgenre and are comfortable with a work in progress, there is already enough here to appreciate; players who want a complete, balanced experience should wait for a later build.

Description

Project Alice is a top-down RPG with a corruption theme, featuring a hand-drawn female protagonist named Alice. The game combines roguelike elements with sandbox mechanics, where players navigate procedurally generated maps populated by monsters and encounter various combat and non-consensual sexual scenarios. Core gameplay involves turn-based exploration, real-time combat with dodge and escape mechanics, stat progression through traits and equipment, and interaction with a bestiary system that unlocks enemy information and spawning options. The game includes an Arena Mode for challenge runs and a Survival Mode for extended play, with procedural map generation creating unique layouts for each run.

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