Editorial Don't bother
Office Affairs: Executive Decisions is a fundamentally broken release masquerading as a finished product. The overwhelming consensus from players is damning: the game crashes mid-progression, features janky controls and camera work that induces nausea, character models that look poorly rendered, and quest systems that lead nowhere. After a few hours (or minutes for some), players hit hard progression walls with no content remaining. The lewd scenes themselves are criticized as underwhelming, poorly animated, and inconsistent with character models. A small cluster of 5-star reviews praise graphics and "hot" content, but these read as generic or planted; they contrast sharply with the detailed, specific technical and design complaints from players who actually engaged with the build. The developer's track record—11 releases in 4 years, each averaging ~1.9/5 stars—suggests a pattern of rushed, low-effort asset-flips. This is not an unfinished alpha; it is a released product that does not work.
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