Description
Manor is a transformation and management simulation game with a board-game-like interface. You control a manor and manipulate its visitors, progressively transforming them into maids, alraunes, succubi, or statues through various supernatural means. The core gameplay loop involves managing transformations, tracking character states and arousal, assigning tasks and orders to transformed NPCs, dealing with incoming threats (cops, bounty hunters, traitors), and engaging in rituals to expand your control. The game features extensive simulation mechanics: characters have needs, relationships, hidden identities, and agency—they can resist, form alliances, or work against your plans. Success means maintaining your manor operations while preventing discovery.
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