Description
A simple 2D action game with timed stages. The player controls a character equipped with a circular targeting reticle and must defeat a specified number of enemies within each stage's time limit. Enemies are locked in place by overlaying the reticle's center on them and pressing a button; a countdown then begins, and the player must press again to purify the enemy before the counter reaches zero. Enemy missiles deal damage, displayed as a green health bar in the upper right. The game ends when health reaches zero or time expires, followed by a ranking screen. Controller required (Xbox controller recommended).
Screenshots