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Lost Times

Lost Times

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Developer evelai
Engine other
Status in-development
Version 0.15
Released 2026-04-04
Price paid
Languages en
Platforms windowsmaclinuxandroid
2D 3D Game Animation Big Ass Big Breasts Corruption Funny Groping Male Domination Male Protagonist Management Masturbation Mobile Parody Point-and-Click Prostitution Puzzle Religion Romance Sandbox Sexual Harassment Sleeping Sex Stripping Teasing Vaginal Sex

Editorial Meh

Lost Times is a Papers Please–style checkpoint game with AI-generated imagery and light adult content. Community consensus is divided: some find the gameplay loop engaging and appreciate the character interactions, while others criticize heavy grinding, poor balance (mutant rats unrewarding, progression unclear), and most sharply, the aggressive paywall strategy. Much sexual and animated content is locked behind Patreon, and even purchasers on itch.io report being unable to access what they paid for—a persistent technical frustration. The free version contains minimal explicit material and hints at much more behind the subscription. Technically, the build is rough: save-corruption on reload, missing assets, platform-specific crashes (Android), and the unlock workarounds players have discovered suggest the monetization layer is buggy. For those willing to navigate the Patreon paywall and accept unpolished infrastructure, the game shows promise; for others, the grind and access barriers make it a poor investment right now.

Description

Secret Refuge is a post-apocalyptic management and narrative game set inside a sealed underground shelter. You play as the gatekeeper, responsible for deciding which Outsiders are allowed entry—a choice that directly impacts shelter security, resource availability, and political power. Each decision carries weight: good judgment earns you influence and new opportunities, but mistakes invite danger and risk. The shelter houses three competing factions (the Wardens, Sparks, and Lumens), each vying for your allegiance and offering different paths to power. Gameplay combines daily gate-control decisions with relationship-building, faction management, and resource economy. Your choices and core stats (SEC/REP/INTEL/STR) shape dialogue outcomes, available missions, and story branches. You can also recruit Outsiders to your team, but each hire carries a weekly wage cost—financial mismanagement can spiral quickly, shrinking your options and destabilizing your control.

Screenshots

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