Description
Lisa: Silence in the Rain is a slow-burn, character-driven RPG about an ordinary young woman, Lisa, who is finishing her final year of college in a city quietly fraying at the edges. What begins as a grounded slice-of-life experience—part-time work, friendships, routine—unravels after a chance encounter pulls her into the orbit of a powerful criminal family. From that moment, survival becomes less about escape and more about judgment.
The game is a methodical narrative shaped by imperfect people making impossible choices in morally ambiguous circumstances. Trust is rarely clean, loyalty often conditional, and betrayal sometimes a matter of perspective rather than malice. Rather than presenting choices as "right" or "wrong," the game obscures information and motives, allowing small decisions to echo forward with their true cost revealed only much later.
The story is deliberately paced, giving characters, relationships, and consequences time to settle before their full weight becomes clear. The experience blends interactive storytelling with RPG mechanics, exploring themes of survival, agency, and the cost of involvement in a world where everyone has competing agendas.
Screenshots