Description
A young man trapped in a repeating 10-day time loop finds himself becoming numb to his unremarkable city life and daily school routine. As each day blurs into the next with no sign of progression, he realizes he's the only one aware of the cycle. Desperate to escape, he must decide whether to seek help from others—despite the impossibility of making them believe his story—or accept that he may be trapped forever. As he searches for a way out, a deeper question emerges: does he even want to leave his cyclical existence behind?
This is a narrative-driven game exploring themes of existential numbness, isolation, and the desire for change versus the comfort of stagnation.
Screenshots