Editorial Meh
Echoes: The Lies We Tell Ourselves is a character-driven narrative game centered on an introverted, traumatized MC processing betrayal through a circle of love interests. The writing and premise have impressed players, particularly those who appreciate psychological depth and the contrast with the dev's earlier work; the latest updates show narrative momentum and intimate scenes landing well. However, the game is held back by excessive internal monologue—reviewers consistently cite tedious over-narration and repetitive scene structure (frequent meals, transition slides) that bog down pacing. More divisively, the MC's personality remains a sticking point: players are split on whether his withdrawn, ruminating nature reads as compelling character work or as an unlikable mess, and some resent narrative choices framing forgiveness of the cheating ex rather than payback. The core creative concept is sound, but execution leans too heavily on introspection at the expense of momentum and player agency.
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