Description
A short-form exploration RPG where the player assumes the role of a childhood friend accompanying Reina, a clumsy young woman who has joined a part-time jobs guild to help her family financially. Since her mother won't let her leave the village alone, the protagonist must accompany her through various work assignments. The core mechanic involves making choices at key moments that lead to different story outcomes, many of them with NTR (netorare) themes where the heroine may end up in compromising situations. Players must navigate ambiguous dialogue options and be mindful of Reina's status, as some job scenarios change based on her condition and timing. The game features seven different endings and no combat or time limits, focusing entirely on choice-driven narrative and consequence exploration.
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