Description
An auto-battle dungeon crawler RPG where players collect equipment and strengthen five characters to face progressively harder enemies. The game contains no story and focuses entirely on loot collection, stat growth, and build construction. Players equip their party with various gear across multiple armor slots (shield, head, body, arms, waist, feet, rings, amulets) and weapons with diverse properties like skill activation rates, critical chance, and elemental resistances. The combat system uses real-time action gauges that process ally and enemy turns simultaneously, and each character class has unique ultimate skills powered by TP gain during battle. Skill loadouts are freely customizable per class and expand as characters rank up.
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