Editorial Meh
Who Thought It's Possible? pitches itself as a cyberpunk sex romp where assertive women take the lead—a premise with potential. However, the execution stumbles badly. Players consistently report that pacing is chaotic: sex arrives abruptly, often without clear buildup or player agency. Choices frequently lack transparency about their consequences, leading to unwanted scenes; some content (notably involving Julia) is unavoidable regardless of player preference. Worse, the narrative logic breaks down—dialogue and character reactions often contradict the choices made, and the game insults players for refusing advances. On the technical side, anatomical errors in art are frequent and distracting, dialogue doesn't always sync with images, and there are audio issues on some systems. While a recent update added more context dialogue and attempted fixes, the core problems—unclear choice systems, forced content, and inconsistent characterization—remain unresolved. This is a rough, unfinished work that needs substantial revision to its pacing, choice clarity, and art quality before it lands as intended.
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