Editorial Has potential
Veil is an ambitious deck-building strategy game with solid creative bones: the core mechanics are interesting, the art is praised, and players are genuinely invested in where it's headed. However, the current build has significant issues. The game suffers from balance problems—early struggle gives way to rapid snowballing where your deck becomes too powerful to lose—and the UI is incomplete (missing skip buttons in places, no auto-resolve for trivial fights). More troubling: recent updates have introduced stability concerns, with multiple players reporting trojan/virus warnings and crash-on-alt-tab behavior in what appears to be mid-development turbulence. The card upgrade system also discourages experimentation, and some content feels unfinished. If you're willing to tolerate a rough early-access state and can look past balance quirks, the foundation is there; just be aware this is very much a work in progress.
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