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Unholy Arts

Unholy Arts

Developer Deep Interactivity
Engine other
Status abandoned
Version 0.4.5c (Ongoing)
Released 2020-05-23
Price pay-what-you-want
Languages en
Platforms windowslinuxmac
Adventure Anal Sex BDSM Body Transformation Dating Sim Fantasy Female Protagonist Femdom Foot Job Futa-Trans Protagonist Futanari Hand Job Lesbian Life Simulation Mind Control Monster Girls Multiple Penetration Multiple Protagonists Non-Consensual Oral Sex Religion Romance RPG Sandbox Sexual Harassment Simulator Slavery Spanking Story-Rich Teasing Text Based Turn-Based Combat Vaginal Sex Virgin Voyeur

Editorial Has potential

Unholy Arts is a text-based sandbox adult game built around a magical competition between candidates, featuring an elaborate sex-combat system, relationship mechanics where NPCs interact with each other independently, and a surprising amount of detailed writing. Players consistently praise it as a hidden gem — the interlocking systems are genuinely novel, the characters have personality, and there is enough content to sustain many hours of play. Criticisms centre on the grind: training and socialization loops grow repetitive, stat descriptions can be misleading, and some later story sections (notably a lengthy non-sexual court-case interlude) feel like tonal detours. Futa content appears frequently and may surprise players who haven't opted in; it can be toggled in settings. Development has now been cancelled due to the developer's health, and the community's most recent reviews are farewell messages rather than gameplay feedback, so the game ends as an ambitious but unfinished work.

Description

Unholy Arts is an erotic fantasy dating sim that blends RPG, simulation, and choose-your-own-adventure mechanics. You play as one of six female candidates competing to become the Valley's High Priestess, alongside five other women from various humanoid and monstergirl tribes. The game centers on relationship-building through a complex simulation of daily temple life, where each character pursues their own goals and desires independent of the player's influence. Gameplay involves managing time between social interactions, magic-based combat encounters, and intimate encounters, all governed by detailed personality and preference parameters that shape how characters respond to your actions. The narrative explores themes of power, corruption, domination, and submission, with the potential for various relationship outcomes depending on your choices and the balance of power you establish.

Screenshots

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