Description
The Sickness is a first-person survival horror game set in Hearth, a secluded woodland settlement built on shared resources and fragile trust. Players don gear called a MOTH suit and venture into contaminated woods beyond the camp's sensor network, exploring abandoned locations while managing weapons, equipment and filters. The core experience balances exploration and resource management with community dynamics—building relationships with other residents, participating in settlement decisions, and confronting a mysterious threat known as the Thornback. Survival depends on listening carefully to environmental audio cues and understanding what moves in the darkness beyond human settlements.
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