Editorial Has potential
The Ghost's Intimate Cure is a bizarre premise executed with genuine craft: a supernatural third-person action game where you "exorcise" ghosts through unconventional means. Players consistently praise the character models, animation quality, and interactive mechanics during certain scenes — enough polish to feel deliberate, not accidental. The comedic absurdity of the concept itself is the main draw, and for players seeking something unusual and adult-oriented, it lands. However, the game is severely hampered by ongoing development hell. Since its April release, the studio has repeatedly promised major updates and engine overhauls, only to announce further delays with no visible progress. The content is thin: only three ghost characters with limited scenes (one notably without an ending), tedious map traversal that kills pacing, broken audio settings, and a gallery system with bugs. Many players — including long-time fans of the studio's earlier work — feel abandoned and warn against purchase, describing the game as an unfinished product sold at full price. The creative work deserves respect; the current state does not.
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