Description
A strategic military procurement sim set in a 1970s Cold War–inspired world. You are a newly promoted Marshal assigned to a small post-war nation to oversee weapons procurement—main battle tanks, troop carriers, anti-air missiles—balancing budget constraints and diplomatic neutrality between three rival superpowers. Rather than front-line combat, the game focuses on deliberation and negotiation. Various faction representatives—military attachés and a former lover among them—lobby you with arguments, charm, and appeals. Your choices determine which suppliers you trust and which nations you favor, with consequences affecting the kingdom's security and six possible endings based on your decisions and performance. Approximately 40 minutes of gameplay.
Screenshots