Editorial Has potential
Stains of Blue is a high-production visual novel exploring netorase and shared intimacy through a character-customization system based on personality archetypes—a genuinely inventive hook that allows players to shape the wife's traits, appearance, and the MC's agency within the fantasy. The writing is competent (AI-assisted but not AI-written), the animations are fluid and cinematic, and the aesthetic—dominated by blue tones and thoughtful visual direction—sets it apart from generic adult games. Community consensus is that it's worth experiencing for its craft alone, even for players outside its core fetish; several reviewers report being drawn in by the sensuality and emotional honesty despite having no prior interest in NTR or NTS. The critical catch: this is a prologue. After eight months in development, the game reaches one confession scene and then stops. Reviewers are split between praising the foundation and expressing deep skepticism about completion—many see the developer's ambition (multiple personality routes, branching paths, heavy customization) as a trap that will either lead to years-long development hell or abandonment, a pattern they've watched repeat with other indie projects. The dev faces documented real-world hardship, which tempers criticism, but the project's scope versus its glacial progress is a legitimate concern for those wanting a full experience. Current build is stable and feature-complete for what exists, but there is very little game here yet.
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