Description
A short simulation game set in a fantasy tavern. The player takes the role of an adventurer who wakes to find the tavern's dancer elf receptionist asleep beside them. The core gameplay involves a touching-focused interaction system with branching routes that shift the character's demeanor and dialogue based on player actions. The game features multiple modes: a "Sleeping Mode" where the player must manage an arousal meter without waking the character, and a branching narrative with different outcomes and voice variations. A free-play mode is also available after completing the story.
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