Editorial Don't bother
Sex Police is a short visual-novel-style game centered on branching dialogue and relationship mechanics set in a police procedural frame. Community feedback is sharply divided: a vocal minority praises the character design and animated scenes as decent for the price, particularly on sale; the substantial majority criticizes the experience as shallow, forgettable, and overpriced for its length. Recurrent complaints target the thin, unengaging writing, uninspired sex scenes that fail to deliver erotically despite being the game's main draw, numerous spelling and translation errors, and UI/navigation confusion. The game is playable but notably short—several players report beating multiple routes in under an hour—and offers little reason to replay beyond achievement hunting, which the community finds tedious rather than rewarding. Character inconsistencies (model swaps, name spelling shifts) and misleading marketing (trailers promise more than the finished product delivers) further erode trust. For a niche audience seeking quick, low-effort adult content on a steep discount, it may scratch an itch; for anyone expecting writing, character depth, or polished craft, it is a clear miss.
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