Editorial Don't bother
Sex City 2069 attempts to blend third-person action shooting with cyberpunk aesthetics and adult content, but the execution falls short across the board. The game is unfinished—reviewers consistently report it as a demo masquerading as a full release, with only two missions, severe optimization issues, and a campaign completable in 1–3 hours. Beyond technical problems, the core design is fundamentally weak: combat relies on one-button animations that drag out encounters, sex scenes are robotic and disconnected from narrative or gameplay, and the world lacks coherence or meaningful progression. While the cyberpunk visual direction shows intent, the models and animations are widely panned as rigid and poorly executed. A handful of players with niche tastes found it passable on deep discount, but the overwhelming consensus is that this is an incomplete, poorly optimized product that fails at both gameplay and adult content, offering little reason to engage with it even at a steep sale price.
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