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Oath of Fallen

Oath of Fallen

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Oath of Fallen [v0.04b] [Drunken Skald]
Status in-development
Released 2026-09-08
Price free
2D Adventure Anal Sex Female Protagonist Monster Non-Consensual Oral Sex RPG Sandbox Tentacle Vaginal Sex

Editorial Has potential

Oath of Fallen is an early-access RPG with a female protagonist navigating a monster-filled world where defeat carries lewd consequences — including bug-themed encounters that have already won over a niche but enthusiastic audience. The art style draws praise, the core loop of combat, mood management, and quest progression shows genuine promise, and the creature-interaction content lands well for its intended crowd. That said, the current build is firmly in rough territory. Multiple reviewers across several patch versions report enemies that do nothing in combat, wall-clipping movement bugs, a quest tracker that fails to communicate objectives clearly, and at least one black-screen softlock tied to a major story event. The developer appears active and responsive — bugs are being patched in real time and players are in direct contact — but the pattern of breakage is consistent enough that newcomers should expect a bumpy ride until the build stabilises.

Description

Vesperine is a 2D adventure game following its female protagonist, an adopted daughter of a hunter from a remote village, who becomes caught in events reshaping a world dominated by the rigid, dogmatic Cult of Light. Mysterious forces awaken, summoning demons and corruption into the land. Vesperine must navigate a brutal reality that shows no mercy for anything deemed impure, facing a choice between upholding her principles or being forced to change by the world around her. Gameplay combines exploration, turn-based combat, and quest-driven progression across multiple interconnected locations and dungeons. The game features branching story paths (Virgin, Normal, and Slutty routes) influenced by player decisions, a persistent dungeon system with randomized elements, and encounters with both regular and special enemy types. Combat includes standard attacks and a specialized H-Combat system for certain encounters. Character progression is shaped by interconnected systems tracking Pleasure, Lewdness, and Corruption, which unlock different narrative variants and content branches. The world includes a demonic language system players can gradually decipher to uncover hidden opportunities and alternative solutions. A fast-travel system reduces backtracking, while numerous side quests, NPC interactions, and lore entries expand the narrative and world-building.

Screenshots

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