Editorial Has potential
Oath of Fallen is an early-access RPG with a female protagonist navigating a monster-filled world where defeat carries lewd consequences — including bug-themed encounters that have already won over a niche but enthusiastic audience. The art style draws praise, the core loop of combat, mood management, and quest progression shows genuine promise, and the creature-interaction content lands well for its intended crowd. That said, the current build is firmly in rough territory. Multiple reviewers across several patch versions report enemies that do nothing in combat, wall-clipping movement bugs, a quest tracker that fails to communicate objectives clearly, and at least one black-screen softlock tied to a major story event. The developer appears active and responsive — bugs are being patched in real time and players are in direct contact — but the pattern of breakage is consistent enough that newcomers should expect a bumpy ride until the build stabilises.
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