Editorial Don't bother
A minimal scene-collection game built around an NTR premise with serious technical and design problems. The narrative is paper-thin—the protagonist's friend corrupts almost instantly with little buildup or character work—and the "gameplay" amounts to a single walk-and-collect loop between sex scenes; reviewers consistently note it reads more like a video compilation than a game. On top of weak writing, the build is plagued by crashes (especially during specific scenes), translation display bugs that render text unreadable despite claims of English localization, and fullscreen/resolution issues that force workarounds. A handful of players found it passable as mindless content, but the consensus is that even for its niche audience, the execution is too rough and the creative foundation too hollow to recommend.
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