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Multiplier Goblin

Multiplier Goblin

Developer Ketchup AjiNo Mayonnaise
Status completed
Version 1.0 + All DLC
Released 2026-03-30
Price free
Languages en
Platforms windows
2D AI-CG Censored Creampie Monster Monster Girls Point-and-Click RPG Strategy Vaginal Sex Voice Acting

Editorial Don't bother

Multiplier Goblin is a clicker/idle game with character collection mechanics built around repetitive combat loops. The community appreciates the character art (despite being AI-generated) and the basic premise of progression through farming, but consensus is damning on execution: the gameplay is brutally grindy—so much so that players feel forced to use macros or save editors to avoid repetitive strain, and the economy is fundamentally broken, with shop upgrades priced so absurdly high that "maxing out" is mathematically impossible through legitimate play. The core loop lacks strategy or meaningful decision-making; most reviews describe it as "brainless" button-mashing with poor balance between early and late game. Compared to the developer's earlier titles, this game represents a step backward in design. A few players find value in AFK idle mechanics and enjoy the long-term progression fantasy, but most see it as a cautionary tale of how poor game design undermines even a solid art asset library.

Description

Multiplier Goblin is a loop-based click RPG with a simple premise: mash buttons to grow stronger. You play as a goblin seeking revenge after his village is destroyed, fighting through 240+ female enemies by accumulating power through multiplicative item growth. There are no levels or experience points—only HP, Attack, and items that cause your stats to explode exponentially from single digits to billions and beyond. The core gameplay is optimization: defeat enemies, collect items, loop to strengthen yourself, and push further. Challenge Mode offers higher difficulty with better rewards for players seeking endless progression.

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