Description
An old man evicted from his apartment moves in with his older brother's family to help care for their daughter Miia during a 30-day overseas business trip. The game is a daily life simulator where the protagonist balances earning money through part-time work, teaching Miia to improve her academics, and managing his own desires through a "lust gauge" system. Gameplay involves three daily periods (morning, evening, night) with branching interactions, and the story concludes with multiple endings determined by Miia's academic success and the nature of the relationship between the two characters.
Screenshots