Editorial Meh
This is a game with charming character expressions and genuinely funny moments that some players find worthwhile — but it's undermined by tedious, poorly-designed gameplay. The core loop revolves around hunting for specific items scattered across vast dungeons that you traverse at a glacial pace, with chests containing mostly useless filler, and required NPCs that must be found through trial-and-error with no menu guidance. Many players report spending 1–2 hours just to progress one character's route. The current build has serious stability issues: save-corruption crashes that render progress unrecoverable, missing or inaccessible items that soft-lock progression (notably the "Kagutsuchi Stone"), bookshelf errors from oversized files, and inconsistent puzzle interactions that leave players confused about what they're supposed to do. A speed-boost cheat menu exists and is "heavily recommended" — not because it's optional polish, but because without it the game is borderline unplayable. For players willing to embrace guides and cheats, there's enough character charm to salvage the experience; for everyone else, the slow grinding and stability headaches make this a frustration more than a game.
Description
Screenshots