Description
A music/rhythm action game where players strike falling notes across six lanes, with each note triggering a different punch, kick, or knee strike. The game features multiple difficulty levels (Normal, Hard), an auto-play mode, practice mode, and a free-striking sandbox mode. The core experience involves performing synchronized striking actions in rhythm with the falling notes while watching a character character react visually on screen. The full version includes eight composed tracks across a variety of musical styles, with no fail states—players can miss notes without consequence and the music plays through to completion regardless of performance.
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