Description
You play as an elf blacksmith who forges magical swords and releases them into the world—not to save it, but to witness how it transforms. The core gameplay loops across four mechanics: Forge swords by choosing recipes and materials over several days, watching a revelation sequence as each blade's true form is unveiled; Deal by reading each customer's character, ambition, ethics, and fate to decide whether they should receive a particular sword; Observe the consequences as sold swords shape the world—their wielders become heroes or fall to ruin, and the tales return to your shop; and Inherit when owners age and die, allowing you to remelt their used blades to pass their skills into new creations. The game features over 200 recipes, 50+ material types, 400+ magical sword designs, approximately 100 adventurers, and 20+ unique customers across multiple story arcs and endings. A meditation on impermanence: the swords endure, people die, and you bear witness to the traces they leave behind.
Screenshots