Description
Defeat is the Goal is a 2D action-roguelike built in Godot Engine that blends fast-paced combat with visual novel story sequences. Inspired by survivor-style mechanics, the game features a female protagonist facing waves of enemies. The core mechanic inverts typical roguelike design: defeat is intentional—when your character loses a run, the game transitions into a story scene where the victorious enemy dominates the defeated character. Combat focuses on high-octane action with roguelike progression, while defeat sequences unlock narrative content.
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