Editorial Has potential
Damned City: Quarantine is an ambitious narrative game with strong worldbuilding, branching paths, and engaging character writing that mostly lands for its adult audience. The 3D animations improve visibly across chapters, and players praise the story's interweaving of town tragedy with intimate character moments and crude humor. However, the game is severely hampered by a broken quest log that fails at its core function—leaving players repeatedly stuck, unsure whether they've hit a bug or missed a hidden trigger, and forced to click randomly or consult external guides. Combined with missing audio design (no music during gameplay or most scenes) and frequent soft-lock progression issues, the experience becomes frustrating despite the creative merit underneath. The build needs serious UX and stability work before it's ready for most players.
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