Description
A visual novel adventure game where the player takes on the perspective of someone attempting to seduce Sayaka, a charismatic cosplayer working as a sales assistant for the player character's indie circle. The game unfolds across two nights at a hotel and a convention venue, exploring the progression of seduction through command-based interactions. Core gameplay revolves around selecting dialogue and actions that shift two meters—arousal and reason—which determine whether Sayaka accepts or refuses advances. The narrative includes explicit sexual content and explores themes of infidelity, with the player witnessing the gradual erosion of her resistance as the night progresses. A post-game epilogue reveals the story from the perspective of her boyfriend.
Screenshots