Description
You discover a summoning grimoire and use it to conjure a demon that grants you the power to influence the minds and desires of those around you. Your apartment becomes the testing ground for this newfound ability as you manipulate your fellow tenants—Maya and Julia among them—through a system of corruption and suspicion. The game is a text-based narrative with choice-driven gameplay where your actions shape relationships, corruption levels, and the risk of discovery. Each decision carries consequences: bold moves grant more influence but raise suspicion faster, while careful manipulation keeps you hidden. The core loop involves managing energy, building influence through conversations and quizzes, and gradually corrupting your targets through a store system and home invitations.
Screenshots