Editorial Meh
Cat Company is an early-access VR dating sim featuring anthropomorphic characters in various poses and outfits. Community consensus is divided: some appreciate the art direction and character designs, while many report severe technical and gameplay shortcomings. Common complaints centre on broken VR controls (hands placed awkwardly, passthrough clipping, inability to move the camera freely), missing advertised features (physics, facial expressions, animations are static poses only), poor demo representation of the full product, and a confusing limited-time character system that frustrates players. The non-VR desktop mode is new and underdeveloped. Developer communication is active but delivery is slow—promised updates have slipped by months, and the gap between marketing claims and what is actually playable is substantial. For patience-tolerant early-access supporters willing to wait for core systems, there is enough character art to hold interest; for everyone else, the current state offers little to do beyond clicking buttons and rotating static models.
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